import java.util.Random;


public class Tile 
{       
        private char _letter;
        
        // Constructor should pick a random character out of symbols to use as this Tile's letter
        public Tile(char[] symbols)
        {
                Random generator = new Random(); 
                setLetter(symbols[generator.nextInt(symbols.length)]);
        }
        
        public char getLetter()
        {
                return _letter;
        }
        
        public void setLetter(char letter)
        {
                _letter = letter;
        }
}